![]() “Advertising is down across the board, so it’s a test for a lot of the digital publications,” Megan Duncan, assistant professor at Virginia Tech’s School of Communication, told The Associated Press. announced that its Pulitzer Prize winning digital media outlet BuzzFeed News was being shut down as part of a cost-cutting drive by its corporate parent.ĭigital advertising has plummeted this year, cutting into the profitability of major tech companies from Google to Facebook. ![]() There has been a wider surge of media layoffs and closures, including job cuts at Gannett, NPR, the Washington Post and other organizations. The company also said it would end its Vice World News brand. The bankruptcy filing arrives just weeks after the company announced it would cancel its flagship “Vice News Tonight” program amid a wave of layoffs expected to impact more than 100 of the company’s 1,500-person workforce, the Wall Street Journal reported. Vice assets and liabilities are worth between $500 million and $1 billion, according to Monday’s filing. In a prepared statement, Vice co-CEOs Bruce Dixon and Hozefa Lokhandwala said the “accelerated court-supervised sale process” will strengthen the company and position it for long-term growth, “thereby safeguarding the kind of authentic journalism and content creation that makes VICE such a trusted brand for young people and such a valued partner to brands, agencies and platforms.” It said that during the process its media brands will continue to produce content and the company will keep paying its employees and vendors. ![]() Vice said it expects the sale to be wrapped up in the next two to three months. Other parties will be able to submit bids as well. NEW YORK (AP) - Vice Media on Monday filed for Chapter 11 bankruptcy protection, the most recent digital media company to falter after a meteoric rise.Ī consortium of lenders - Fortress Investment Group, Soros Fund Management and Monroe Capital - is buying Vice for about $225 million, in addition to taking on a significant amount of the company’s debt. ![]()
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![]() In the original lore though, the Insurrection did have groups as portrayed in the show, but they also had planetary defense forces, militias, and terror cells who were organised and dressed as a professional army, and with equipment comparable to the UNSC. I'm also thinking the apprehension comes from how the Insurrection is presented rather than the idea of basing the show primarily on the UNSC vs Insurrectionist conflict.įor example as you pointed out it's portraying the Insurrection as having few if any faults, while the UNSC act at times cartoonishly evil.Īs of yet the insurrection has been primarily portrayed as dirty ragtag rebels out of some cheesy 90s movie, with weird hairstyles, dirty clothes with no semblance of being military apparel, and equipment basically stuck in the 21st century. What are your thoughts? Should the Halo series focus far less on the Insurrection or none at all, keeping it to just humanity vs aliens? Or do you enjoy what the show is doing? Allowing the seasons to feel quite different from one another. Perhaps the Flood are teased in season 2 end, and if their is a season 3, the Flood became the main threat of the season, like they evolved to in Halo CE. Season 2 focusing on a more united humanity (probably) and fighting the Covenant and discovery of the Halo Ring. Season 1 focused on a divided humanity amongst alien invasion. I see the Insurrection as a seasonal theme. So the focus on fighting the Covenant will expand further as the series progresses. We have the whole "find the halo win the war" thing that will happen. Reach will either be destroyed to or saved for next season. Madrigal is going to get glassed before the end of this season. Probably less outer colony worlds have been glassed in Silver then they have in canon, which is why more Innies take the Covenant (or don't even think they exist) as less of a threat then they are in canon 2552.īut im certain this strong focus on the Insurrection is not going to last throughout the entire show. Though I'm personally ok with a still divided humanity during Silver 2552, I don't need a carbon copy of canon Lore. ![]() Maybe some had little to no knowledge about the Insurrection, seeing it very odd then for a Halo series to explore them. So I can see the reason why some fans are disgruntled in the Insurrection sharing screen time alongside the Covenant, preferring to mainly have the focus on humanity fighting covenant like it was in the games. ![]() By that time most of all of humanity is rallied against the covenant. Add that to the fact of canon 2552 having little Innie activity. Though fighting the insurrection movement it becomes more grey. Which made sense, in the context of fighting genocidal aliens the UNSC are defiantly the good guys. After all we are so used to seeing the UNSC portrayed in a positive light in the games. Perhaps far isle nuking also happened in the Silver timeline.īut I do understand why there is resistance to this by a good portion of fans. I don't think the UNSC would be above killing an Innie kid, especially because they already killed some children whom weren't even innies (the spartan program). In the tv series, and the UNSC having a dark side (though the whole trash planet with slave kids was dumb). Spoiler Warning For more Halo information visit: Self-promotion is to be done in an infrequent and quality mannerĬheck out the /r/halo discord! Reading order for the novels Halo Universe Timeline Spoiler format: Posting fan fiction / fan creations is not allowed Certain "who would win" and "what if?" posts qualify, too. This includes posts that have half finished titles and/or are clickbait. Spoilers must be properly tagged and are in effect for 3 months following a new release Please read the rules before postingĪll discussion must be related to the Halo universe Some topics may be opinion, so we ask that you respect the posters opinion and debate as you see fit, but do not resort to flaming. Remember, this subreddit is for the discussion of lore. Feel free to discuss your thoughts on anything and everything Halo. This is the place to go if you're seeking discussion related to the Halo universe crafted by Bungie and cared for by 343 Industries. ![]() ![]() ![]() Now click on the downloaded IMVU file to install it and wait for the installation to complete.Ĥ. Save the file in your device's download folder.ģ. Click the Download button at the top of the page to download the IMVU MOD APK.Ģ. You need to enable the "Unknown Sources" option.ġ. Download IMVU free and get started! 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If you want to download the latest version of IMVU APK, then you must come to apkmody. ![]() ![]() ![]() MEP - Includes a set of commands for plumbing, transfer height, scan, creation of parallel line or move on surface.Locator - connects to utility locators and records depth measurements at corresponding GNSS positions.Bathymetry - Acquires depth data from echo sounder and GNSS positions with its route control. ![]() PicPoint - Allows for the capture and processing of points measurements directly on photos.Build Extension - Includes all features exclusive to the Build Module.It also includes report generation and automated results sending. Automeasuring TPS - For automatic measurements of points for single sessions and/or time intervals.GIS - Includes GIS import and export functions to define GIS features and attributes.Roading - Imports road design data in various formats, as well as stakeout of alignment in multiple ways.Volumes and Surfaces - Includes functions for volume calculation and terrain models to define stakeouts and boundaries.BIM - Great for checking and stakeout operations, it allows the import of BIM models, as well as display, navigation and extraction of points, lines, and surfaces.X-Pole - works simultaneously with TPS and GNSS, with the ability to switch from one mode to another.Robotic - allows full control of motorized and robotic total stations.TPS - provides all functionalities for survey, stakeout, and control using a mechanical total station.GNSS - provides all functionalities for survey, stakeout, and control using GNSS Receiver.The X-Pad Ultimate Survey features the following modules for the ultimate, all-in-one field solution for your needs: For a better user experience, it offers use of all sensors, plus voice commands for full control of operations, ensuring high performance and efficiency. Xpad can be used to create or edit text (.txt) files, or it can be used to code Web pages. Its cloud platform provides direct data exchange and connection between field and office. Xpad is a basic text editor that you can use to create simple documents. It also supports a camera for augmented reality. Its CAD system and full 3D viewer allows the user to view, edit, and integrate drawings and data with all map types. Sensors such as meters, echo sounders and locators are fully integrated to ensure seamless measurement workflow. The X-PAD Ultimate integrates perfectly with TPS and GNSS to provide maximum flexibility in the field. It is scalable, easy to use, and ensures that users take full control of their data. It takes productivity to the next level with its advanced tools that is dedicated to professional surveyors and construction experts, with its Survey and Build modules. The Geomax X-PAD Ultimate Survey is an Android-powered, modular and customized software designed for complicated topographic tasks, such as mapping, roading, bathymetry, GIS and many others. Overview for Geomax 877734 X-PAD Ultimate Survey GNSS ![]() ![]() Where necessary, the Court has discretion to fix the fees of the arbitrators at an amount higher or lower than that which is generated by the scales. ICC provides a costs calculator for this purpose. This system offers predictability for the parties who can estimate the range of costs as soon as the value of the claims is known. ICC’s administrative expenses and the arbitrators’ fees are fixed according to a scale of costs based on the monetary value of the claims, i.e. A financial statement of the case will be sent to the parties throughout the case. If there is any money left over, it will be reimbursed to the parties. ![]() Those costs, as well as the arbitrators’ reimbursable expenses, will then be paid from the advance on costs. The Court will fix the actual costs of the arbitration ( i.e., ICC administrative expenses and arbitrators’ fees) at the end of the case. If the claimant or the respondent pays its share of the advance on costs and the other refuses to pay, the former will be invited to pay on behalf of the latter.ĭiscover the cost calculator Costs of the arbitration The advance fixed by the Court is calculated for the entire arbitration and can be revised at any stage of the procedure. In certain circumstances, the Court may fix separate advances in respect of a principal claim and a counterclaim. Advance on costsĪs soon as practicable, the Court, taking account of principal claims and counter-claims, fixes the advance on costs payable in equal shares by claimant and respondent (the amount of the provisional advance that has already been paid, which includes the initial US$ 5,000, is credited to claimant’s share). Normally, the Court and Secretariat will wait for this provisional advance to be paid before taking significant steps towards the constitution of the Arbitral Tribunal. The provisional advance, is based on the principal claims and is intended to cover the costs of arbitration until the “Terms of Reference” are completed or until the case management conference when the Expedited Procedure Provisions apply. Provisional advanceįixed by the Secretary General upon or soon after receipt of the “Request,” which is to be paid by claimant. Please note that if the bank considers the clarification and corresponding documentation unsatisfactory pursuant to its legal obligations under French law, the payment received by ICC may be delayed, cancelled, or rejected. The filing fee payment should originate from the party to the case or, if payment is made by a third party on behalf of the claimant(s), clarification of the legal relationship with the claimant(s) and proof that this entity is entitled to make payments on behalf of the claimant(s) must also be provided along with the Request. ![]() Pursuant to the Note to Parties and Arbitral Tribunals on ICC Compliance, under certain circumstances Claimant parties may be requested to pay the filing fee in EUR currency.Ĭlaimant(s) are invited to transmit proof of filing fee payment to the ICC Secretariat along with their Request. When VAT is applicable (e.g., for Claimant parties established in France) a non-refundable filing fee of US$6,000 is requested. A US$5,000 non-refundable fee is also due from any party that files a request to join an additional party under Article 7.īefore proceeding to payment, Claimant parties should consult the Explanatory Note on VAT Applicable on ICC Administrative Expenses to verify whether French value-added tax (“VAT”) will be payable on their ICC administrative expenses. This is a condition of the Secretariat that notifies the “Request” to the respondent(s). ![]() Payment is staggered as follows: Non-refundable filing feeĪ first advance on administrative expenses of US$5,000 is payable by the claimant when it files the “Request for Arbitration”. The advances do not cover legal costs or the fees and expenses of any expert. The ICC advance on costs system is designed to ensure that an arbitration may proceed as soon as the relevant fees and expenses of the arbitrators and the institution are covered. ![]() ![]() This is amazing if you prefer playing against real people but just don’t have that many Monopoly fans in your social circle. Providing you’re a paying member of Nintendo Switch Online ($20 a year for an individual membership) then you can play online against friends or just random players. Online playĪnother great reason to buy the Switch version of Monopoly is the online play. So essentially, Monopoly for Nintendo Switch is your family board game on the TV and your perfect travel Monopoly for yourself or playing with friends – with no fiddly pieces that can get lost in transit. There are another 12 tokens you can unlock by completing objectives through the game, such as a Tortoise, Roller Skate, Gold Ghost, and more. You start with the standard 8 tokens included in modern Monopoly: Scottie Dog, T-Rex, Top Hat, Car, Duck, Cat, Penguin, and Battleship. You also get to choose which token you use. ![]() You can also set the difficulty by choosing how good the AI is – from Very Easy through to Hard. So, you can choose a one-player game and add one to five AI players, or six humans, or a mix of multiple human and AI-controlled players. Up to six people can play Monopoly on Switch at once, and you can use computer AI to fill any gaps too. I won’t cover them all here, but you can read about them in full in this post about the Monopoly for Nintendo Switch instructions. Once you’ve chosen your board, it’s time to set the rules – there are loads of options, from classic, to speed dice and action cards, or to specific goals. None of the boards change how you play, but it’s nice to have a little variety to keep things fresh. Living Board: Haunted Theme – The second board with new spaces, these are all ‘spooky’ properties such as Ogre’s Den, The Haunted Corner, and so on, with the board having an overall Halloween-esque graphical theme.Living Board: Amusement Theme – The first of the boards to change the properties, this whole board is amusement park-themed, with graphics and properties related to rides and attraction.The City Theme uses the same properties and just has a lot of city-related items to liven up the look of the board. Living Board: City Theme – The Living Boards work in the same way as the Classic ones but have much more going on graphically in the middle of the board itself.It’s purely a cosmetic change – the properties and cards are named exactly as they are in Classic Monopoly but there are pictures of Rabbids on spaces. Rabbids Board – Exactly the same as the Classic board but with a Rabbids theme from the Rayman offshoot Rabbids franchise. ![]()
![]() ![]() Site Manager synchronization Securely synchronize your stored server credentials between all your machines. FileZilla Pro + CLI Standard FTP: Yes: Yes: Yes: Yes: FTP over TLS: Yes: Yes: Yes: Yes. Use the URL I linked to, to check yours exactly. Download FileZilla Client 3.64.0 for Windows (64bit x86) FileZilla The free FTP solution. This is going to look something like “” except the exact name/number will vary. Last tip is a bit unusual but I find this clears up most problems: instead of using your website URL for the ‘host’ entry when setting up FileZilla or another FTP, try using your InMotion Server URL. On the FileZilla forums, it looks like file filters being enabled on accident is a common cause of this one – so make sure that the settings listed in FileZilla haven’t accidentally enabled some filtering that is blocking view of your files.īy any chance are you using an FTP account you created specifically for this purpose? If so, watch out when you create the FTP account, as it’s easy to select an option that will limit the account to an FTP subfolder instead of the actual site directory with all of your files. Among the various free FTP programs available to download on the internet for Mac OS X, Windows, or Linux, Bluehost recommends Filezilla. If anything pops up here, you can troubleshoot whatever error comes up accordingly. First thing to check is the cPanel FTP error log. There are a few things that can cause this. If you need more general information on your FTP server settings, please see our Getting started FTP guide. Connect to your FTP account on the server.Download FileZilla to your local computer. You will need to use your FTP credentials which are the same as the cPanel login credentials. The installation package of FileZilla can be obtained by click here. Once you install FileZilla, open the program. ![]() Then tried same on a different host and got the same problem. Note that you can also find all of these download files on the FileZilla download page.īefore you can set up FileZilla, you will need to download the Client version for whatever operating system you have. I tied to use Transmit (on Mac) and Filezilla also, but no success. Note: I'm using Internet Explorer, because Microsoft Edge seems not to include the functionality to browse FTP sites. Note that the malware is not for the FTP software itself.įileZilla Download options (non-bundled): Filezilla is still one of the best FTP client's out there, so I revisited my How To video and revamped for the latest version, new features and using it to b. If you download the non-bundled version of the software (links provided below), then you will not see this happen. ![]() Some virus/malware prevention software will flag the adware bundled with the general installation file that is provided on the Filezilla website. FileZilla is free open-source software with many great options often found in paid FTP programs. One of the most popular FTP programs is FileZilla. ![]() ![]() Click the slider button to enable the Missed Break Alert Grace Period option feature (if applicable).Click the slider button to enable the Missed Break Alert option feature (if applicable).Click the drop-down menu and select how many times (1-10) the rule should be repeated in a shift.Click the slider button to enable the Recurring Break option feature (if applicable) if this rule should be repeated during a shift.Enter the time values for the advance notice before reaching the threshold as well as the threshold itself of how many hours should be worked before a break is taken.Click the slider button to enable the Approaching Break Reminder feature.Click the Get Started button (if this is your first time accessing this feature) or the EDIT button (if you have already configured this setting).Click the drop-down menu for the Alerts tab and select the Break and Lunch option.Log in to the uAttend cloud portal with an administrator or supervisor (with permissions) profile.UAttend_break and lunch reminders and alerts ![]() To configure rest break reminders/alerts, follow these steps. The email addresses/phone numbers used must be unique.Refunds are not granted for "unused" features, devices, users, or services. ![]()
![]() ![]() ![]() Step 2: Open the page panel and double click on the master page to activate it. (Use remainders and not decimals) Eg., 18pts / 12 = 1p6 or 1.5p. To convert points (pts) to picas (p): Take the number of points and divide by 12. To convert inches (in) to picas (p): Take the number of inches and multiply by 6. 25in all the way around, which is 1p6 or 1.5p. I’ll be creating a 16x10in document, which is 96 picas(p) x 60 picas(p). Step 1: Create a new document in InDesign. I would also recommend a great Open Source Textbook by OpenTextBC Graphic Design Principles. The also recommend some great books on using grid systems within page layout, web and typography. The same steps can be used for older versions of InDesign, such as CS6 and CS5.įor further information on grids I would recommend The Grid System which is a good online resource. In the following tutorial, I will go through how to set up column grids and modular grids using Adobe InDesign CC. Grid systems can seem daunting and complex but they’re actually simple in concept and allow you to create variations of your designs quickly while keeping symmetry on a page. Whether you’re designing for print or web, using grids allow you to organize content, establish consistency and create hierarchy within your layout. Modular grids play a fundamental role in the foundation of graphic design and page layout. This will help you understand what modern-day web design is all about, identify helpful tips and ideas, and accumulate interesting references that will help to make your online media look better and attract more readers.InDesign #101 – A Beginners Guide to Modular Grids To master the use of grids, you would do well to delve deeper into theoretic and practical graphic design, as well as analyse the grids used by your favourite media. But our advice is, nevertheless, to get the hang of grids as much as possible - rules ought to be known before they are broken. There are still some designers who choose not to use them, as they believe that grids are a serious constraint to creative freedom. It is very common to use column grids to create adaptive websites (Setka does this too). Moreover, some elements had to be removed or simplified to help with the loading speed. Designers realized that complex design looks horrible on smartphone screens, while catchy animated banners often only irritate users. With the adoption of mobile devices, design approaches had to be revised. What came out in the end seemed rather amateurish because designers lacked an underlying structure that would help them to organize information. This, however, did not always look good in practice. HTML code made it possible to wrap the text around images (the float property). Designers either chose to use grids or ignored their existence altogether depending on what they saw fit. Modern-day innovations provide designers with ample opportunities: in the early 1990s, at the dawn of the internet, websites were designed using HTML tables. Grids are merely one of the many tools at a graphic designer’s disposal. ![]() In today’s media design, grids help to optimize articles and make publishing more structured and coherent. Newspapers and magazines were quick to realize just how helpful grids were and, naturally, equally quick to introduce them into their own work.īoth in the paper media era and in our digital age, grids are effective in engaging readers by improving text readability and overall experience. Both innovations proved to the industry that a uniform design contributes significantly to the quality of the interaction between the media and its readers. In 1966, art editor Janet Collins introduced a new design of The Times newspaper in London. In the early 1960s, in line with the new trends, graphic designer Peter Palazzo updated the design of New York Herald Tribune. Soon, paste-ups were replaced with much more flexible modular grids. ![]() Paste-ups served to reduce the costs of employing full-time typographers by standardizing the page layout and saving time for graphic designers. Originally, grids were used in newspaper printing to improve efficiency. ![]() ![]() ![]() I agree with Gambit on practically everything. I like EOB for what it is, but DM is a superior playing experience. Still, maybe that's nostalgia talking: if you look objectively at the DM puzzles today, there's not a huge amount of innovation going on as you progress through the game - it just somehow feels more real than EOB. EOB2 was better in that regard, but they were both a bit flat. There are distinct areas and puzzles in DM that everyone remembers but I can barely remember anything unique about the EOB levels. DMs magic rune system was (and still is) a great piece of design and EOB comes nowhere close. I got used to it pretty quick and it was perfectly usable but it just felt a bit too obvious and samey, especially the magic. However, the gameplay is average compared to DM. I liked the addition of intro music and stuff but I don't think the sound effects were anything special. And that's a lot of what EOB is about: looking good.Īll the things that set EOB apart from DM are on the aesthetic side: more colours makes for better imagery and things like the intro screens, party selection, wallsets and monsters all looked great in a true 32 colour palette, even better in 256 colours on the PC. I played EOB on the Amiga and immediately appreciated the improved graphics over DM. The game was deep and had many nice little twists in story and areas and puzzles, but then again the combat and D&D mechanics just made it feel like a slog at times, and in the end despite the different monster attacks it just became two square damces, and cursing when you had to retreat, learn the spell, and use it after sleeping eight hours. (Having to waste eight hours game time to get back your spells all the time, so boring, and also the fact of the damage done to critters being perfectly mapped from D&D, when obviously the game senario pitted you against an insane amount of enemies compared to a normal tabletop RPG so it was such a trawl) Too, they stuck too much to the AD&D mechanics, especially the spell interface. They dedicated too much of the screen to the compass, party layout, etc which robbed it of one of the thigns that made DM great. While there were some nice touches (party talking to itself, and the plot screens and swapping out members, and some extra inventory slots) the interface just didn't feel right. How did you experience the release of EOB back then? Did anyone of you think it was just as good or even better than DM? Or did you know people who preferred EOB? ![]() To me, the game was never on the same level as FTL's masterpiece. It seems the game garnered reviews above the 90% mark left and right, and with all the little flaws in EOB, especially when compared to DM, I just don't understand how this was possible. So imagine my surprise when I discovered that lots of magazines called EOB a "step up from DM"! They cited the pretty graphics (agreed), the better sound effects (I'd like to disagree here), the easier interface (?) and the better magic system (I was shaking my head in disbelief at this). My friends who had played both had a similar opinion, that DM was truly great while EOB was merely good. It was a good game that lacked the detail, novelty and genius that made DM a timeless classic. While I don't actually agree with EOB being too easy - the poisonous spiders so early on were an especially huge pain in the ass the first time I played it -, I always had a similar take on EOB. They criticized it for missing details like not being able to close doors when a monster is under them, for being too easy and missing an automapping feature, arguing that automapping could have complemented the low difficulty to make it a great game for RPG newcomers. The magazine I read in 1991 when EOB came out (to all those Germans: the Powerplay, of course!) gave it 79% (in comparison, they gave DM 95% and CSB 92%). The little historian in me crept out again and went to look at some reviews of Eye of the Beholder from magazines "back in the day". ![]() Of course, the question in the title is rhetorical, as every sane person (and most of the forum members) would agree that DM is a better game than EOB. ![]() |